Chris M. Thomasson
2024-03-30 00:24:31 UTC
A strange bifurcation algorithm from an older iterated function system
of mine:
My pseudo code is in the description:
______________
// px_mutation interpolates from -4...4 across each frame; 1440 here.
render frames:
_________
// angle interpolates from 0...pi2 across iterations
// px = py = 0
// Iteration:
px = sin(angle * px_mutation);
py = cos(angle * py);
______________
Anybody should be able to reproduce it on their end. Right?
It's all 2d, but has a 3d vibe! Nice.
Any thoughts?
of mine:
My pseudo code is in the description:
______________
// px_mutation interpolates from -4...4 across each frame; 1440 here.
render frames:
_________
// angle interpolates from 0...pi2 across iterations
// px = py = 0
// Iteration:
px = sin(angle * px_mutation);
py = cos(angle * py);
______________
Anybody should be able to reproduce it on their end. Right?
It's all 2d, but has a 3d vibe! Nice.
Any thoughts?